General Information
Name: Orihime Inoue
Nickname: Ekihime
Race: Shinigami
Age: 15
Soul Age: Unknown
Gender: Female
Height: 5' 2"
Weight: 99 lbs
Important Information
Rank: rogue shinigami
Attributes: Kido, Shunpo, fighting with a Zanpokuto
Weaknesses: Temper control, can't swim, Sake
Fears: Large bodies of water
Reiryoku: 2
Kidô: 5
Zanpakutô: 4
Hohô: 5
Ryôku: 2
Physical Details
Facial Details: see picture
Eyes: Brown
Hair: Light orange
Body: Like the picture but brown eyes.
Clothing: Shinigami uniform with skirt
Other Information
Personality: Energetic, friendly and always ready to fight for any reason especially having fun.
Family: Unknown
Background: Has no memory of anything that happened in her past, and isn't worried about it. All she knows is waking up and finding people who knew her name, or at least it seemed that way at first. When they saw her eyes they realized she was someone else. Although her shinigami uniform made it difficult make sense of things.
She went through the shinigami academy and surprised her teachers during her training. She excelled at fighting, kidou and shunpo. Although she wasn't as good at tactics and strategy. her zanpokuto was a constant cause for concern until she achieved shikai, in which case it became a bigger concern. While at the academy she did the unthinkable. She achieved bankai during a training session. As such was immediately pronounced as graduated and placed in squad 11. She turned over control of squad 11 to Kenpachi Zaraki due to his awesomeness and the fact she got tired of the paper work and lack of time to practice/fight. Becoming Kenpachi Zaraki's 3rd seat. Eventually things became boring and she left Soul Society for personal reasons.
Zanpakutô Information
Zanpakutô Name: Orihime
Zanpakutô Appearance: Blue six pronged hairpins.
Shikai Call: Sing Orihime
Shikai Appearance: When shikai is activated it becomes a dual wield zanpokuto with pink hilt and sheathes.
Zanpakutô Bankai Name: Devastate Orihime
Bankai Appearance: Dual wield AK-47's. Orihime's uniform transforms into a tube top with shoulder straps and a mini skirt, the bottom of the mini skirt is tattered.
Zanpakutô Attacks: High velocity condensed spirit particles are fired in one of the three ways. 1: one at a time, 2: 3 at a time and 3: 750 at a time until Orihime runs out of raitsu to put into her attacks. Although she can use life energy to keep fighting or add an extra punch to her attacks
Kidô/Spell Listing
Name: Hadou #4 White Lightning (白雷, byakurai?)
Ability: Hadou
Incantation: ???
Fires a concentrated bolt of lightning from the caster's forefinger.
Name: Hadou #33 Blue Fire, Crash Down (蒼火墜, sōkatsui?, Pale Fire Crash in the English dub)
Ability: Hadou
Incantation: Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Truth and temperance, Upon this sinless wall of dreams unleash but slightly the wrath of your claws!
Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power.
Name: Hadou #73 Twin Lotus Blue Fire, Crash Down (双蓮蒼火墜, sōren sōkatsui?)
Ability: Hadou
Incantation: Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens.
Essentially a doubled version of 33, this spell fires two shots of blue fire with greater potency than the single-shot variety.
Name: Bakudou #1 Restrain (塞, sai?)
Ability: Bakudou
Incantation: ???
Locks a target's arms in place behind their back.
Name: Bakudou #58 Summoning of the Tracking Sparrows (摑趾追雀, kakushitsuijaku?)
Ability: Bakudou
Incantation: Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain.
Tracks and locates any spiritual force the user focuses on.
Name: 61. Six Rods Prison of Light (六杖光牢, rikujōkōrō?)
Ability: Bakudou
Incantation: Carriage of thunder. Bridge of a spinning wheel. With light, divide this into six.
Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place.